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	<title>Digital Binoculars &#187; Part</title>
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	<link>http://digital-binoculars.com</link>
	<description>Technology of binoculars</description>
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		<title>US Navy in Vietnam, Part 1: Incompetence Multiplied $$$, Skilled Actions Beg for Resources</title>
		<link>http://digital-binoculars.com/us-navy-in-vietnam-part-1-incompetence-multiplied-skilled-actions-beg-for-resources/1163/</link>
		<comments>http://digital-binoculars.com/us-navy-in-vietnam-part-1-incompetence-multiplied-skilled-actions-beg-for-resources/1163/#comments</comments>
		<pubDate>Wed, 14 Dec 2011 05:33:33 +0000</pubDate>
		<dc:creator></dc:creator>
				<category><![CDATA[Binoculars Ratings]]></category>
		<category><![CDATA[Actions]]></category>
		<category><![CDATA[Incompetence]]></category>
		<category><![CDATA[Multiplied]]></category>
		<category><![CDATA[Navy]]></category>
		<category><![CDATA[Part]]></category>
		<category><![CDATA[Resources]]></category>
		<category><![CDATA[Skilled]]></category>
		<category><![CDATA[Vietnam]]></category>

		<guid isPermaLink="false">http://digital-binoculars.com/us-navy-in-vietnam-part-1-incompetence-multiplied-skilled-actions-beg-for-resources/1163/</guid>
		<description><![CDATA[					
					
When did we start thinking that TACTICAL fighter-bombers could do STRATEGIC bombing with their tiny payloads? Was it because of air-to-air refueling that the TacAir aviators in the USAF and the USN delude themselves into thinking that they could bomb dams, power plants, factories, cities into submission with multiple sorties? Didnt anyone ponder that since [...]]]></description>
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When did we start thinking that TACTICAL fighter-bombers could do STRATEGIC bombing with their tiny payloads? Was it because of air-to-air refueling that the TacAir aviators in the USAF and the USN delude themselves into thinking that they could bomb dams, power plants, factories, cities into submission with multiple sorties? Didnt anyone ponder that since strategic bombing didnt win WW2 with HEAVY BOMBERS as it forced the enemy underground, it CERTAINLY WOULDNT WORK with much smaller fighter-bombers. Strategic bombing HELPED the ground forces MANEUVER onto Berlin by slowing down the Nazi secret weapons development just enough so we could end the war by toppling the Hitler regime in the nick-of-time: www.combatreform.org North Vietnam didnt even take us seriously until we sent B-52 heavy bombers en masse in 1972 Operation Linebacker II that at least got them to release our POWs. Imagine if instead of flying B-52s from Thailand or Guam they operated from Mobile Offshore Bases (MOBs) which would have huge 10, 000 foot runways to speed sortie generation And didnt anyone think that MULTIPLE SORTIES of too-small, fighter-bombers attacking the same fixed targets again and again would result in SHOOT-DOWNS, deaths and our men captured as POWs? If we were going to do gunboat diplomacy with the North Vietnames we needed to use GUNBOATS to do it—all 4 of our Iowa class battleships should have been recalled to duty and then sent to smash their ports and docks—just like the USS New <b>&#8230;</b></p>
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		<slash:comments>11</slash:comments>
		</item>
		<item>
		<title>Sift Heads World &#8211; Act 2: Walkthrough (Part 1)</title>
		<link>http://digital-binoculars.com/sift-heads-world-act-2-walkthrough-part-1/1142/</link>
		<comments>http://digital-binoculars.com/sift-heads-world-act-2-walkthrough-part-1/1142/#comments</comments>
		<pubDate>Mon, 21 Nov 2011 05:37:38 +0000</pubDate>
		<dc:creator></dc:creator>
				<category><![CDATA[Binoculars Ratings]]></category>
		<category><![CDATA[Heads]]></category>
		<category><![CDATA[Part]]></category>
		<category><![CDATA[Sift]]></category>
		<category><![CDATA[Walkthrough]]></category>
		<category><![CDATA[World]]></category>

		<guid isPermaLink="false">http://digital-binoculars.com/sift-heads-world-act-2-walkthrough-part-1/1142/</guid>
		<description><![CDATA[					
					
Missions: The Visitors Click on the window, after the intro video sequence. Find the 6 guards stationed in the windows. (You may have to wait until some of them appear) Once you found them all, kill them. Exit the room, take your vehicle and go to Kiro&#8217;s place. Tokyo Rooftops (To activate this mission and [...]]]></description>
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Missions: The Visitors Click on the window, after the intro video sequence. Find the 6 guards stationed in the windows. (You may have to wait until some of them appear) Once you found them all, kill them. Exit the room, take your vehicle and go to Kiro&#8217;s place. Tokyo Rooftops (To activate this mission and the next two you will need to go to Kiro&#8217;s place) In Tokyo go to the Daiki Tower. Go into the door next to the old man. Go to the end of the hallway. Enter the door to your right. Go upstairs and enter the door. Go to the end of the room next to the bed. Click on the window to really start the mission. Wait a while for a &#8220;free runner&#8221; to appear on the rooftops at the left of the screen. Shoot at him only when he is running. (not when he is rolling or jumping) Shopping A Head In Tokyo go to the Emi Massage building. Go to the right of the building. Enter the door. Once inside go to your right. Enter the closest door to your right again. Click on the window to really start the mission. Break the two hinges that hold the sign in the center of the screen. (The bamboo wall has fallen) Shoot your target that is now visible. High Danger In Tokyo at Kiro&#8217;s place go up the glass stairs. Go to the right window next to the passage. Wait about 15 seconds for a helicopter to appear in the top right corner of the screen. Near the tail of the helicopter a guy will appear. Shoot him before he passes. Crossing The Line Go to the Hotel in Chicago. Go upstairs and take the first door to <b>&#8230;</b></p>
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		<slash:comments>25</slash:comments>
		</item>
		<item>
		<title>Lloyd St Part 2</title>
		<link>http://digital-binoculars.com/lloyd-st-part-2/1098/</link>
		<comments>http://digital-binoculars.com/lloyd-st-part-2/1098/#comments</comments>
		<pubDate>Sat, 08 Oct 2011 05:34:25 +0000</pubDate>
		<dc:creator></dc:creator>
				<category><![CDATA[Binoculars Ratings]]></category>
		<category><![CDATA[Lloyd]]></category>
		<category><![CDATA[Part]]></category>

		<guid isPermaLink="false">http://digital-binoculars.com/lloyd-st-part-2/1098/</guid>
		<description><![CDATA[					
					
I left my pair of binoculars behind at Lloyd st the first time we were there. After the KCS passed Galliver Cut off, we return to Lloyd St and thankfully my bincoulars were still there. I decided to do a quick pit stop and fill up my power steering tank when Kight&#8217;s detector was going [...]]]></description>
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I left my pair of binoculars behind at Lloyd st the first time we were there. After the KCS passed Galliver Cut off, we return to Lloyd St and thankfully my bincoulars were still there. I decided to do a quick pit stop and fill up my power steering tank when Kight&#8217;s detector was going off for the KCS train. We were shocked to find out it was coming here when we thought it was already long gone. Apparently it had to sit on a siding while we were returning to Lloyd St. So we quickly prepared to do a second video here. After this train went by, we decided to make one more stop on our train adventure, and it was returning to Downtown Pensacola!</p>
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		<slash:comments>5</slash:comments>
		</item>
		<item>
		<title>Airhorning Golfers 4 &#8211; Part 2</title>
		<link>http://digital-binoculars.com/airhorning-golfers-4-part-2/1081/</link>
		<comments>http://digital-binoculars.com/airhorning-golfers-4-part-2/1081/#comments</comments>
		<pubDate>Wed, 21 Sep 2011 05:36:56 +0000</pubDate>
		<dc:creator></dc:creator>
				<category><![CDATA[Binoculars Ratings]]></category>
		<category><![CDATA[Airhorning]]></category>
		<category><![CDATA[Golfers]]></category>
		<category><![CDATA[Part]]></category>

		<guid isPermaLink="false">http://digital-binoculars.com/airhorning-golfers-4-part-2/1081/</guid>
		<description><![CDATA[					
					
we couldnt use the good camera this time so i used binoculars  .
]]></description>
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we couldnt use the good camera this time so i used binoculars <img src='http://digital-binoculars.com/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' /> .</p>
]]></content:encoded>
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		<slash:comments>10</slash:comments>
		</item>
		<item>
		<title>[TUTORIAL] How to make backgrounds and borders for better quality of videos! Part 1</title>
		<link>http://digital-binoculars.com/tutorial-how-to-make-backgrounds-and-borders-for-better-quality-of-videos-part-1/1076/</link>
		<comments>http://digital-binoculars.com/tutorial-how-to-make-backgrounds-and-borders-for-better-quality-of-videos-part-1/1076/#comments</comments>
		<pubDate>Fri, 16 Sep 2011 05:34:26 +0000</pubDate>
		<dc:creator></dc:creator>
				<category><![CDATA[Binoculars Ratings]]></category>
		<category><![CDATA[backgrounds]]></category>
		<category><![CDATA[Better]]></category>
		<category><![CDATA[borders]]></category>
		<category><![CDATA[Part]]></category>
		<category><![CDATA[quality]]></category>
		<category><![CDATA[tutorial]]></category>
		<category><![CDATA[videos]]></category>

		<guid isPermaLink="false">http://digital-binoculars.com/tutorial-how-to-make-backgrounds-and-borders-for-better-quality-of-videos-part-1/1076/</guid>
		<description><![CDATA[					
					
Download Links: Maple Dump: Use full program to extract .wz files from maple if you don&#8217;t want to wait a lot for perion corner. Link: huosoft.com Adobe Photoshop CS3: I use it for editing stuff and make customized stuff. It&#8217;s very use full in my opinion. Link: www.adobe.com PD: Here you can find lots of [...]]]></description>
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Download Links: Maple Dump: Use full program to extract .wz files from maple if you don&#8217;t want to wait a lot for perion corner. Link: huosoft.com Adobe Photoshop CS3: I use it for editing stuff and make customized stuff. It&#8217;s very use full in my opinion. Link: www.adobe.com PD: Here you can find lots of programs of Adobe. Note that these are just 30 day&#8217;s trials. Perion Corner: Link: www.perioncorner.com Here you can get all the data from maple story GMS only. Q&#038;A: Q:What&#8217;s a Maple Story Database? A: By Maple Story Database I&#8217;m referring about .wz files. Such as Map.wz, Sound.wz&#8230; These files that you can get from your Maple Story folder. (If you have it installed). Those files are needed for Maple Dump data extracting. It&#8217;s kinda hard to explain so I leave this to the professional video editors. Songs in order: -Night vision binoculars by Passenger -Cliff of Dover by Eric Johnson Note that this is just the part 1 where it shows how to make backgrounds ONLY. The next part will show how to make borders for better quality of videos. Stay tuned! Disclaimer: All audio or any third party content belong to the respected owners unless otherwise stated. All images are copyright to ©NEXON from the popular MMORPG Maplestory. All rights reserved. I only claim ownership for the editing of this video.</p>
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		<slash:comments>25</slash:comments>
		</item>
		<item>
		<title>Metal Gear Solid 3 &#8211; Snake Eater &#8211; Part 5 (Meeting Sokolov)</title>
		<link>http://digital-binoculars.com/metal-gear-solid-3-snake-eater-part-5-meeting-sokolov/1024/</link>
		<comments>http://digital-binoculars.com/metal-gear-solid-3-snake-eater-part-5-meeting-sokolov/1024/#comments</comments>
		<pubDate>Wed, 29 Jun 2011 06:02:22 +0000</pubDate>
		<dc:creator></dc:creator>
				<category><![CDATA[Binoculars Ratings]]></category>
		<category><![CDATA[Eater]]></category>
		<category><![CDATA[Gear]]></category>
		<category><![CDATA[Meeting]]></category>
		<category><![CDATA[Metal]]></category>
		<category><![CDATA[Part]]></category>
		<category><![CDATA[Snake]]></category>
		<category><![CDATA[Sokolov]]></category>
		<category><![CDATA[Solid]]></category>

		<guid isPermaLink="false">http://digital-binoculars.com/metal-gear-solid-3-snake-eater-part-5-meeting-sokolov/1024/</guid>
		<description><![CDATA[					
					
www.megaupload.com ^&#8212;&#8212;&#8212;&#8212;&#8212; Download Link &#8212;&#8212;&#8212;&#8212;&#8212;^ This is part five of my run of Metal Gear Solid 3: Snake Eater, Subsistence Version, for the Playstation 2 with No Kills, Alerts, Cheats, or Deaths on Normal Difficulty. Despite more than a few videos of buildup, getting all the way to Sokolov surprisingly took only one video, and [...]]]></description>
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www.megaupload.com ^&#8212;&#8212;&#8212;&#8212;&#8212; Download Link &#8212;&#8212;&#8212;&#8212;&#8212;^ This is part five of my run of Metal Gear Solid 3: Snake Eater, Subsistence Version, for the Playstation 2 with No Kills, Alerts, Cheats, or Deaths on Normal Difficulty. Despite more than a few videos of buildup, getting all the way to Sokolov surprisingly took only one video, and we hear some reasons why he&#8217;s there and see some of my rusty skills. 0:01 &#8211; I need to establish that before this run, I hadn&#8217;t played the game since the last time I recorded a run for it, almost two years ago, so I was still getting used to a lot of the controls. 0:05 &#8211; This is a bit of a hidden Compartment, for a hidden weapon. 0:14 &#8211; Although you can get this Sniper Rifle early, I don&#8217;t actually shoot with it, I just use the Scope because it&#8217;s easier to switch to the gun than with the Binoculars, though I actually like the Sniper Rifle. 0:22 &#8211; I need to get rid of a lot of stuff because otherwise, the weight causes you to need to eat even more since Snake tires out even faster. 0:36 &#8211; I just noticed that the Grass Graphics are flickering, I guess they weren&#8217;t meant to be viewed in closeup. 0:39 &#8211; See what I meant by amateur skill? 0:44 &#8211; HAH! I busted his radio while he was talking, that is hilarious. 1:06 &#8211; That was one slow support unit. 1:10 &#8211; That&#8217;s something interesting, if they see you shoot them with the tranq., they automatically assume that someone fired, rather than the idea that the other guard could Narcoleptic or <b>&#8230;</b></p>
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		<slash:comments>26</slash:comments>
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		<item>
		<title>Hitman Codename 47 Walkthrough- Mission 10 Gunrunners Paradise Part 1/2</title>
		<link>http://digital-binoculars.com/hitman-codename-47-walkthrough-mission-10-gunrunners-paradise-part-12/970/</link>
		<comments>http://digital-binoculars.com/hitman-codename-47-walkthrough-mission-10-gunrunners-paradise-part-12/970/#comments</comments>
		<pubDate>Fri, 15 Apr 2011 05:40:44 +0000</pubDate>
		<dc:creator></dc:creator>
				<category><![CDATA[Binoculars Ratings]]></category>
		<category><![CDATA[Codename]]></category>
		<category><![CDATA[Gunrunners]]></category>
		<category><![CDATA[Hitman]]></category>
		<category><![CDATA[Mission]]></category>
		<category><![CDATA[Paradise]]></category>
		<category><![CDATA[Part]]></category>
		<category><![CDATA[Walkthrough]]></category>

		<guid isPermaLink="false">http://digital-binoculars.com/hitman-codename-47-walkthrough-mission-10-gunrunners-paradise-part-12/970/</guid>
		<description><![CDATA[					
					
Objectives: &#8211; Place GPS tracker into the gang car &#8211; Move GPS tracker in the money suitcase &#8211; Give the suitcase to Ivan Weapons bought- Pentagon knife,Hekler &#038; Koch MP5 SD6 Equipment bought- GPS, Kevlar body armor, compass, binoculars
]]></description>
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Objectives: &#8211; Place GPS tracker into the gang car &#8211; Move GPS tracker in the money suitcase &#8211; Give the suitcase to Ivan Weapons bought- Pentagon knife,Hekler &#038; Koch MP5 SD6 Equipment bought- GPS, Kevlar body armor, compass, binoculars</p>
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		<slash:comments>12</slash:comments>
		</item>
		<item>
		<title>How To Assemble the Orion SkyQuest XT8 Classic Dobsonian, Part 2</title>
		<link>http://digital-binoculars.com/how-to-assemble-the-orion-skyquest-xt8-classic-dobsonian-part-2/969/</link>
		<comments>http://digital-binoculars.com/how-to-assemble-the-orion-skyquest-xt8-classic-dobsonian-part-2/969/#comments</comments>
		<pubDate>Thu, 14 Apr 2011 05:52:17 +0000</pubDate>
		<dc:creator></dc:creator>
				<category><![CDATA[Binoculars Ratings]]></category>
		<category><![CDATA[Assemble]]></category>
		<category><![CDATA[Classic]]></category>
		<category><![CDATA[Dobsonian]]></category>
		<category><![CDATA[Orion]]></category>
		<category><![CDATA[Part]]></category>
		<category><![CDATA[SkyQuest]]></category>

		<guid isPermaLink="false">http://digital-binoculars.com/how-to-assemble-the-orion-skyquest-xt8-classic-dobsonian-part-2/969/</guid>
		<description><![CDATA[					
					
www.telescope.com In this video, the staff of Orion Telescopes &#038; Binoculars describe how to assemble the Orion SkyQuest XT8 Classic Dobsonian Telescope which combines powerful optics with the ultimate in mechanical simplicity and stability. This is part two of a two-part video series. Visit http to find high quality products for amateur astronomers.
]]></description>
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www.telescope.com In this video, the staff of Orion Telescopes &#038; Binoculars describe how to assemble the Orion SkyQuest XT8 Classic Dobsonian Telescope which combines powerful optics with the ultimate in mechanical simplicity and stability. This is part two of a two-part video series. Visit http to find high quality products for amateur astronomers.</p>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>A Short Film About Love &#8211; Part 1</title>
		<link>http://digital-binoculars.com/a-short-film-about-love-part-1/963/</link>
		<comments>http://digital-binoculars.com/a-short-film-about-love-part-1/963/#comments</comments>
		<pubDate>Sun, 03 Apr 2011 05:45:03 +0000</pubDate>
		<dc:creator></dc:creator>
				<category><![CDATA[Binoculars Ratings]]></category>
		<category><![CDATA[About]]></category>
		<category><![CDATA[FILM]]></category>
		<category><![CDATA[Love]]></category>
		<category><![CDATA[Part]]></category>
		<category><![CDATA[Short]]></category>

		<guid isPermaLink="false">http://digital-binoculars.com/a-short-film-about-love-part-1/963/</guid>
		<description><![CDATA[					
					
A must see film directed by Krzysztof Kieslowski &#8220;A Short Film About Love&#8221; tells the stoty of Tomek (Olaf Lubaszenko) a young Post-Office worker who whiles away his lonely life by spying on his opposite neighbour Magda (Grazyna Szapolowska) through binoculars. She&#8217;s an artist in her mid-thirties, and appears to have everything &#8211; not least [...]]]></description>
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A must see film directed by Krzysztof Kieslowski &#8220;A Short Film About Love&#8221; tells the stoty of Tomek (Olaf Lubaszenko) a young Post-Office worker who whiles away his lonely life by spying on his opposite neighbour Magda (Grazyna Szapolowska) through binoculars. She&#8217;s an artist in her mid-thirties, and appears to have everything &#8211; not least a constant stream of men at her beck and call. But when the two finally meet, they discover that they have a lot more in common than appeared at first sight.</p>
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		<title>Hitman Codename 47 Walkthrough- Mission 6 Find the U´wa Tribe Part 1/2</title>
		<link>http://digital-binoculars.com/hitman-codename-47-walkthrough-mission-6-find-the-u%c2%b4wa-tribe-part-12/942/</link>
		<comments>http://digital-binoculars.com/hitman-codename-47-walkthrough-mission-6-find-the-u%c2%b4wa-tribe-part-12/942/#comments</comments>
		<pubDate>Wed, 02 Mar 2011 05:45:41 +0000</pubDate>
		<dc:creator></dc:creator>
				<category><![CDATA[Binoculars Ratings]]></category>
		<category><![CDATA[Codename]]></category>
		<category><![CDATA[Find]]></category>
		<category><![CDATA[Hitman]]></category>
		<category><![CDATA[Mission]]></category>
		<category><![CDATA[Part]]></category>
		<category><![CDATA[Tribe]]></category>
		<category><![CDATA[U´wa]]></category>
		<category><![CDATA[Walkthrough]]></category>

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		<description><![CDATA[					
					
Objectives: &#8211; Secure the Religious Idol &#8211; Bring the Idol to the Indian village Additional: &#8211; Free the prisoner from the bridge Weapons bought: Pentagon knife, Fiber Wire, AMT Hardballer Weapons found (taken): M60 Equipment bought: Binoculars, Compass
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Objectives: &#8211; Secure the Religious Idol &#8211; Bring the Idol to the Indian village Additional: &#8211; Free the prisoner from the bridge Weapons bought: Pentagon knife, Fiber Wire, AMT Hardballer Weapons found (taken): M60 Equipment bought: Binoculars, Compass</p>
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